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LoadSpriteSheet

Description

Loads a spritesheet and returns the ID of it.

Parameters

  • path The file path to load the spritesheet from, relative to Data/Sprites/. Spritesheets may ONLY be in GIF format.
  • scope The asset's scope, may be SCOPE_GLOBAL or SCOPE_STAGE.

Return Value

Returns the ID of the loaded spritesheet as a uint16. The return value will be -1 if the animation file failed to load.

Syntax

RSDK.LoadSpriteSheet(const char* path, Scopes scope);
SpriteSheet.Load(const char* path, Scopes scope);

Example

MyObject->mySheet = RSDK.LoadSpriteSheet("Test/Objects.gif", SCOPE_STAGE);
sVars->mySheet.Load("Test/Objects.gif", SCOPE_STAGE);