Create
Description
Called on Engine initialization, or when the game code manually creates an entity (usually on StageLoad or when a temporary entity is spawned).
Parameters
data
Optional pointer to a user defined data (object type, value...).
Called on Engine initialization, or when the game code manually creates an entity (usually on StageLoad or when a temporary entity is spawned).
data
Optional pointer to a user defined data (object type, value...).