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SetAchievement

Description

Sets the status of the given achievement.

Note

This function has no effect if trial mode or debug mode are enabled.

Parameters

  • ID The index value of the achievement.
  • Status The status (progress) to set the achievement to, with a range of 0 to 100. If the status is 100, the achievement is considered achieved and will be awarded to the player.

Return Value

None.

Syntax

SetAchievement(int ID, int Status)

Example

SetAchievement(3, 100)