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EngineCallback

Description

Sends a callback to the engine.

Note

The names of each callback are not defined by the engine itself; they must be manually defined as aliases or global variables.

Parameters

  • Callback The index value of the callback.

Return Value

Depends on the callback used.

Syntax

EngineCallback(int Callback)

Example

EngineCallback(CALLBACK_FINISHGAME_NOTIFY)

Callbacks

ID Callback Description
0 CALLBACK_DISPLAYLOGOS In the Blit releases of Sonic CD, displays the splash screens.
1 CALLBACK_PRESS_START Notifies the backend that a button has been pressed on the title screen.
2 CALLBACK_TIMEATTACK_NOTIFY_ENTER Notifies the backend that Time Attack mode has been entered.
3 CALLBACK_TIMEATTACK_NOTIFY_EXIT Notifies the backend that Time Attack mode has been exited.
4 CALLBACK_FINISHGAME_NOTIFY Notifies the backend that the game has been finished.
5 CALLBACK_RETURNSTORE_SELECTED Notifies the backend that "Return to Store" has been selected and closes the engine.
6 CALLBACK_RESTART_SELECTED Reloads the current scene.
7 CALLBACK_EXIT_SELECTED In the Blit releases of Sonic CD, closes the engine. In other versions of RSDKv3, loads the first scene in the Presentation stage list.
8 CALLBACK_BUY_FULL_GAME_SELECTED Notifies the backend that "Buy Full Game" has been selected and closes the engine.
9 CALLBACK_TERMS_SELECTED In the Blit releases of Sonic CD, shows the Help screen. In the mobile version of Sonic CD, shows the Terms & Conditions screen.
10 CALLBACK_PRIVACY_SELECTED In the Blit releases of Sonic CD, shows the Controls screen. In the mobile version of Sonic CD, shows the Privacy screen.
11 CALLBACK_TRIAL_ENDED In the mobile version of Sonic CD, shows the Trial Ended screen if in trial mode. If not in trial mode, loads http://www.sega.com in a web browser.
12 CALLBACK_SETTINGS_SELECTED In the Blit releases of Sonic CD, shows the Settings screen. In the mobile version of Sonic CD, shows the Full Game Only screen if in trial mode. If not in trial mode, loads http://www.sega.com/legal/terms_mobile.php in a web browser.
13 CALLBACK_PAUSE_REQUESTED Shows the pause screen, loading the hardcoded menu if the Dev Menu is disabled in the Blit releases of Sonic CD.
14 CALLBACK_FULL_VERSION_ONLY In the mobile version of Sonic CD, shows the Full Game Only screen.
15 CALLBACK_STAFF_CREDITS In the Blit releases of Sonic CD, shows the credits. In the mobile version of Sonic CD, loads http://www.sega.com/legal/privacy_mobile.php in a web browser.
16 CALLBACK_MOREGAMES In the mobile version of Sonic CD, shows the See More Games screen.
20 CALLBACK_SHOWREMOVEADS In the mobile version of Sonic CD, shows the Remove Ads screen.
100 CALLBACK_AGEGATE In the mobile version of Sonic CD, shows the Age Gate screen and sets HaveLoadAllGDPRValue to 1 when it's closed.
997 CALLBACK_SHOWMENU_2 In the Sega Forver version of Sonic CD, shows a menu.
998 CALLBACK_SHOWHELPCENTER In the Sega Forver version of Sonic CD, shows the Help Center.
999 CALLBACK_CHANGEADSTYPE In the Sega Forver version of Sonic CD, shows the Change Ads Type screen.
1000 CALLBACK_NONE_1000 Unknown callback.
1001 CALLBACK_NONE_1001 Unknown callback.
1002 CALLBACK_NONE_1006 Unknown callback.
1003 CALLBACK_ONSHOWINTERSTITIAL In the Sega Forver version of Sonic CD, notifies the backend that an interstitial is shown.
1004 CALLBACK_ONSHOWBANNER In the Sega Forver version of Sonic CD, notifies the backend that a banner is shown.
1005 CALLBACK_ONSHOWBANNER_PAUSESTART In the Sega Forver version of Sonic CD, notifies the backend that a banner is in an animation.
1006 CALLBACK_ONHIDEBANNER In the Sega Forver version of Sonic CD, notifies the backend that a banner is hidden.
1007 CALLBACK_REMOVEADSBUTTON_FADEOUT In the Sega Forver version of Sonic CD, notifies the backend that the Remove Ads button is fading out.
1008 CALLBACK_REMOVEADSBUTTON_FADEIN In the Sega Forver version of Sonic CD, notifies the backend that the Remove Ads button is fading in.
1009 CALLBACK_ONSHOWINTERSTITIAL_2 In the Sega Forver version of Sonic CD, notifies the backend that an interstitial is shown.
1010 CALLBACK_ONSHOWINTERSTITIAL_3 In the Sega Forver version of Sonic CD, notifies the backend that an interstitial is shown.
1011 CALLBACK_ONSHOWINTERSTITIAL_4 In the Sega Forver version of Sonic CD, notifies the backend that an interstitial is shown.
1012 CALLBACK_ONVISIBLEGRIDBTN_1 In the Sega Forver version of Sonic CD, notifies the backend that a grid button is visible.
1013 CALLBACK_ONVISIBLEGRIDBTN_0 In the Sega Forver version of Sonic CD, notifies the backend that a grid button is visible and disables high res mode.
1014 CALLBACK_ONSHOWINTERSTITIAL_PAUSEDURATION In the Sega Forver version of Sonic CD, notifies the backend that an interstitial is in an animation.
1015 CALLBACK_SHOWCOUNTDOWNMENU In the Sega Forver version of Sonic CD, shows a countdown menu.
1016 CALLBACK_ONVISIBLEMAINMENU_1 In the Sega Forver version of Sonic CD, notifies the backend that the main menu is visible.
1017 CALLBACK_ONVISIBLEMAINMENU_0 In the Sega Forver version of Sonic CD, notifies the backend that the main menu is visible.
1018 CALLBACK_ONSHOWREWARDADS In the Sega Forver version of Sonic CD, plays an ad and sets RewardAdCallback to 1.
1019 CALLBACK_ONSHOWBANNER_2 In the Sega Forver version of Sonic CD, notifies the backend that a banner is shown.
1020 CALLBACK_ONSHOWINTERSTITIAL_5 In the Sega Forver version of Sonic CD, notifies the backend that an interstitial is shown.
4097 CALLBACK_SET1P Sets activePlayerCount to 1. Decomp only.
4098 CALLBACK_SET2P Sets activePlayerCount to 2. Decomp only.

In Sonic Origins, you can also call NotifyCallback callbacks with this function. For more information, including a list of usable callbacks, see this page.